Friday, January 30, 2015

Quick NOTES: #4

Greeting Fellow Readers! The moment you all have been waiting.

-Now on Fictionaut: 'Arcana Magi Zero c.5'

Alysia and Megumi head for the source of all the problems in this climatic conclusion.

Click on the sidebar link to check it out.


-Monday February 2, 2015 at 9:00 PM EST Blogspot: NEWS and NOTES

Join H-M Brown as he announces the next monthly schedule of all works and upcoming projects.







That is all for the Quick NOTES.

Until Next time...

See ya.

Friday, January 23, 2015

Quick NOTES: Jan. #3

Greeting Fellow Readers! The moment you all have been waiting.

-Now on Fictionaut: 'Arcana Magi Zero c.4'

Alysia and Megumi have an unlikely meeting, meanwhile Marissa protects Madam Mayweather and understand something about her daughters.

Click on the sidebar link to check it out.

-Now on Amazon Kindle: Free 'Shell' Friday

Grab yourself a free copy of 'Shell' part of the 'Geolyth Lore' Series today!

-Tomorrow at 12:00 PM EST at Whole Foods Tribeca NYC Greenwhich Street: 4P-Playtest

This is last of the 4P-Playtest series. Come on down and try out all of the tabletop currently in development by local game inventors as well as Splatterbomb™.

That is all for the Quick NOTES.

Until Next time...

See ya.

Wednesday, January 21, 2015

Wednesday Rants: January Edition

Greetings Fellow Readers! Welcome to the first Wednesday Rants of 2015. I don't want to waste too much time so let's get started.

[Arcana Magi 5th Season]

I really want to thank all of my fellow readers for being so patient this month with the change of Schedule. 'Arcana Magi Zero Chapter 4' will be released this Friday and chapter next Friday. Now that I have overcome last weeks amazing venture for Splatterbomb™, I am now focusing on 'Arcana Magi'. I know it has been a very slow season, but I am getting the chapters done as planned. Next month we will be returning to 'Arcana Magi Memorial' with the 5th Volume of the series and see what Azure and company are up to.

Again thank you for all your patience.

[Splatterbomb™]

The game development has reached its peak. I have had very successful playtests the past couple of Saturdays and wonderful turnout at NYC Arcade at Microsoft in Manhattan. The spine of the game mechanics are at 100% and fully functional. I did make a submission but it did not result in publishing, but at least I learned a little from the publisher regarding the game. So at this point, the game's development is now focused on trying to open up the game because it is too tight and neatly package that it kind of stunts the game in terms of flexible gameplay. Basically players will just do the same thing over and over with each playthrough rather than seeing more of what game can offer.

As for the story itself, well I made a video outlining the premise, but it is still conceptual in nature. The reason I haven't written a story yet is because of the game's rules. I feel it would be bad on my part to introduce the game and the rules in the story does not reflect the rules of the actual game, regardless of the aesthetics of the story. I am also thinking of writing a Comic Book script for 'Splatterbomb™' primarily because I think writing in text may not convey what the game is about. I may be able to pull it off, but with a comic book you have the visual of what the parts of the game is about and what the world in totality looks like. I intend to make this more a comedy rather than a drama. Mainly because I am kind of tired of the dark, grim, gritty, moody settings of today's fiction, plus considering the premise of the story, well... we already have the high octane dramas of 'The Hunger Games' and 'Maze Runner', so yeah, I totally want to go all in with a comedy. Plus 'Splatterbomb™' is about splattering paint, that in of itself should be presented as fun and the character themselves should have fun playing it and not worry about dying or getting killed.

Also don't forget to pick up Peanut Butter Jelly (Splatterbomb™ Theme) on Bandcamp and visit Alyssa Menes on her website. Both links are on the sidebar to the left.

[2015]

This is going to be a very unpredictable year given my life situation, but I have 'Arcana Magi' Season 5 and
'Splatterbomb™' to hold me up, but hopefully I can more announcements as the year rolls on so that cool things can happen. I look forward to another year of entertaining all of you, my fellow readers. May your 2015 be fulfilling and successful as well.

This Saturday is another 4P-Playtest session by NYC-PLaytest members, swing on by and try out
'Splatterbomb™'. It will be at Whole Foods in Tribeca, just a few blocks from 1 World Trade Center.

Until Next Time...

See ya.

Tuesday, January 13, 2015

Quick NOTES: Jan #2

Greetings Fellow Readers! Welcome to Quick NOTES. I got a lot of information to share so this won't be quick as usual.


-Thursday 6:00 PM at Microsoft 11 Times Square, Manhattan: 'The NYC Arcade'

https://www.facebook.com/events/993970643951369/

It's official! I have a table to showcase Splatterbomb™, hence why I made a schedule change and move 'Arcana Magi Zero Chapter 4' to next Friday, January 23rd. So I am doing  a lot of things to prepare for teh event.

For starters, I would like to announce, and there will be a Twitter Post, that I will be offering discount tickets to purchase 'Peanut Butter Jelly (Splatterbomb™ Theme)' on Bandcamp.com. In order to get 1 ticket1 you have to play at LEAST 3 Turns of Splatterbomb™. Discount Tickets are Limited to 1 Per Player. I can't offer it up for free like I would want to because Bandcamp won't allow musicians to print out 100% discount tickets.

https://studiocoqui.bandcamp.com/track/peanut-butter-jelly-splatterbomb-theme

Second, I am making videos for Splatterbomb™. There are 15 total. They will cover gameplay, game concepts, and the game story. Those who show will have a chance to see a lot of footage of
what Splatterbomb™ has to offer.

And of course, the game will be there for all of you to play. I will have 2 game boards available with enough tokens to allow two groups to play.


So that is the situation, there may be more that I have not covered right now, but if there is then it will be seen at the event.


I thank all 'Arcana Magi' for your patience and understanding for the schedule change, I hope some of you will be at 'The NYC Arcade' to try out Splatterbomb™. As for the rest of you, I look forward to your visit at my table to play a round of Splatterbomb™.

Until next time...

see ya.

Friday, January 9, 2015

Quick NOTES: Jan #1

Greetings Fellow Readers!

I have a schedule change announcement to make.

Due to the upcoming NYC Playtest hosted by The Sheep's Meow on January 16;

https://www.facebook.com/events/993970643951369/

'Arcana Magi Zero Chapter 4' on Fictionaut will be released on Friday Jan. 23rd. Although an official announcement has not been posted on the NYC Arcade Facebook page, my appearance there will force me to concentrate on preparing 'Splatterbomb™' for the event. Since the event is happening before the 'Wednesday Rants', I will provide further details about NYC Arcade on Quick NOTES here and on Twitter.

I apologize for the inconvenience and I Thank You for your support.

Also Tommorow at Noon at Whole Foods Tribeca is 4P Playtest hosted by Gil Hova of NYC-Playtest. Splatterbomb™ will be available for testing.






Until next time...

See ya.

Monday, January 5, 2015

NEWS and NOTES: January 2015

Greetings Fellow Readers! Welcome to the first 2015 Edition of 'NEWS and NOTES'. I got some 'NOTES' regarding Kindle in Europe, but first the 'NEWS'.


NEWS:

-This Friday, January 9, 2015 on Amazon Kindle: Free 'Shell' Friday

Grab yourself a free copy of 'Shell' on Kindle today.
-This Saturday January 10, 2015 at 12:00 PM EST in Whole Foods Tribeca, New York: '4P Playtest'

Local board game developers will be playtesting their game prototypes. Swing on by and try out Splatterbomb™.

http://nycplaytest.com/

-Thursday, January 15, 2015 at 6:00 PM EST in Microsoft 11 Times Square Manhattan: 'The NYC Arcade'

Hosted by Microsoft and organized by developers 'The Sheep's Meow' (http://thesheepsmeow.com/), local board game developers and video game developers will be playtesting their game prototypes for the public.

 https://www.eventbrite.com/e/the-nyc-arcade-tickets-14976352674




NOTE: Table for Splatterbomb™ pending; stay tuned to 'Wednesday Rants for more information.

-Friday, January 16, 2015 at 9:00 PM EST on Fictionaut: 'Arcana Magi Zero Chapter 4'

Alysia and Megumi gain info about what is happening while Madam Mayweather and Marissa continue to the center of Newark.


-Wednesday, January 21, 2015 at 9:00 PM EST on Blogspot: 'Wednesday Rants'

Join H-M Brown as he discusses upcoming projects and plans.

-Friday, January 23, 2015 on Kindle: Free 'Shell' Friday

Grab yourself a free copy of 'Shell' on Kindle for Christmas.

-Friday, January 30, 2015 at 9:00 PM EST on Fictionaut: 'Arcana Magi Zero Chapter 5'

The climactic conclusion as Alysia and Megumi reach the center of Newark.



NOTES:

-Be sure to grab yourself a copy of Splatterbomb™ Theme Song 'Peanut Butter Jelly' on Bandcamp.

https://studiocoqui.bandcamp.com/

-Be sure to check out Alyssa Menes Music Composer for 'Peanut Butter Jelly' at:

http://portfolio.acmenesmusic.com/

-For those of you in Europe who were purchasing 'The Impossible Man' on Kindle, I am sorry to anniounce that I had to pull the novel out of the Europe market due to policy changes in the VAT. I do not have a strong Copyright in Europe and could not risk losing the rights of my work in the region. Again I apologize if you had plans to buy it, hopefully when I do get the Copyrights settled I can release 'The Impossible Man' in Europe.

So that is all for NEWS and NOTES.

Until Next Time...

See ya.

Friday, December 26, 2014

Quick NOTES: December #4

Greetings Fellow Readers! Welcome to another round of Quick NOTES.



-Now on Fictionaut: 'Arcana Magi Zero c.3'

Alysia and Megumi are trying to find the police to warn about the city's edge, but Alysia makes decision that slows them down. Meanwhile, Madam Mayweather and Marissa make a shocking discovery on their way to the center of the city.

Click on the sidebar link to check it out.

-Saturday, January 3, 2015 at starting at 12:00 PM EST: NYC-Playtest Session

Location to be determined. Join me and many other local game developers as we playtest our board games currently under development. Check out my latest update on Splatterbomb with all new features. Stay tuned to Twitter for location.

-Monday, January 5, 2015 on Blogspot: NEWS and NOTES

Join H-M Brown as he announces the next monthly schedule of all works and upcoming projects.

Have a Happy New Year everyone.

That's all the Quick NOTES for now.

Until next time...

See ya in 2015.

Friday, December 19, 2014

Quick NOTES; December #3

Greetings Fellow Readers! Welcome to another round of Quick NOTES.


-Now on Bandcamp: 'Peanut Butter Jelly (Splatterbomb™ Theme)'

Project Splatter officially begins with the release of 'Peanut Butter Jelly'.

Price: $1.00

Click on the side link mark Theme Songs to check it out.

-Reminder, Friday December 26, 2014 at 9:00 PM EST on Fictionaut is 'Arcana Magi Zero c.3'

Have a Merry Christmas everyone.

That's all the Quick NOTES for now.

Until next time...

Wednesday, December 17, 2014

Wednesday Rants: December Edition

Greetings Fellow Readers! Welcome to another round of random ranting, the last of 2014. I hope you all enjoyed last weeks 'Arcana Magi Zero' Chapter 2, I am excited to get Chapter 3 out next week. But first I got a lot on my mind to share. So let's begin.


[Project Splatter]

-Splatterbomb™ the Board Game-

I was able to make to December session at NYC-Playtest. The game at that incarnation was success. The people who played, enjoyed the game. They were poking fun at each other rather poking holes at the game. During the game they threw in some ideas to add more depth to the game and I incorporated it. The only problem is that a single Stage playthrough lasts 90 minutes so my plan to have player, play through all the game boards are not going to happen. Special thanks to them for the ideas, the Core Rules of game in its new draft looks fleshed out. 

I also added 3 new games mechanics to the Core Rules and created 2 sub categories for ease of understanding the gameplay. The Core Rules at this point make the game publishable. I will need to playtest these new mechanics to make sure they are ironed out. So basically what I am doing now is adding in filler, so to speak. I added Power Up Items, Enemies, new terrain which resulted in new Stages increasing the numebr from 3 to 6, maybe 7 by the time I go to the next playtest, we'll see. Basically these filler rules have zero impact on the Core Rules itself, so if I find them to be unusable, nothing of value is lost and I can go start courting publishers with the Core Rules in place. I just wanted to add little more meat for the players with these new features.

Finally the artwork has changed. I have used piq.codeus.com to make pixel art and the characters are more refined, the game board now looks like a video game as per its theme, and the enemies and items are fun to look at.

-Peanut Butter Jelly (Splatterbomb™ Theme)-

First, it's going to be released this Friday probably around 9:00 PM EST, but keep an eye out on Twitter and Quick NOTES for when it is posted up. It will be released on Bandcamp, and hopefully I can get it on Amazon alongside my other writings. Everything is all in order including the Song Cover itself which feature the new designed characters. For those of you who saw the 'Peanut Butter Jelly' Promo Clip, you will notice the difference. The price for the single will be $.99.

Once again, please check out Alyssa Menes' web page, the link is on the sidebar. She really did a good job composing the music, and April-Ann Tass did a remarkable job singing my lyrics. 

-Splatterbomb™ The Fiction Prose-

I started this week writing 'About Splatterbomb™' for Amazon Kindle, but I did not like the direction I was going with it and may overthinking myself. I wanted it to be like a mockumentary style fiction, like if you were reading non-fiction. But it doesn't feel right as I typed the words down. So I am just going to straight classic prose fiction. It will be a Short Story collection. I might go 10 Stories, hopefully I can make it more comedy. Either way I am working on the story, I just don't know when I will get it released, so stay tuned.


-Splatterbomb™ Inspirations-

 Okay, I want to address this because it is going to be slung at the game when I finally get it published.

The following works are my inspirations in the creation of Splatterbomb™:

By Ikoma and illustrated by Tomomoka Midori: Stella Women's Academy, High School Division Class C3

This Manga was adapted into an Anime by Studio Gainax, which I watched. It's about Yura Yamato who just transferred to the titular school who then joins the titular club. The club plays airsoft, while not paintball, it still follows the same mechanics as such.

By Hidekichi Matsumoto: Sabagebu! -Survival Game Club!-

This Manga is also adapted into an Anime by Pierrot+. Its the comedic counterpart to Stella Women's Academy, but to absurd levels like protagonist Momoka not being a shy young teen but one not hesitant to fire her airsoft gun at her ally after an alliance, in the head. Just as the above series, it follows airsoft but again this is to absurd levels. I would like to make Splatterbomb™ stories a comedy series, especially given the "video game" content of the board game.

By Atlus: Gotcha! The Sport!

Developed by Atlus and published by LJN, this Nintendo Entertainment System game was my first introduction to Paintball back in the 80s. It is a Light Gun game and played in "First Person" of sorts where you hit players with paintball.

By Nintendo: Splatoon

Currently in development by Nintendo is Splatoon. It definitely is part of my inspiration, but after all of the above in this list, it is not 100% the inspiration. I try to be careful with what I see from Nintendo, staying away from the developer diaries and press releases to avoid being influenced by them or turning Splatterbomb™ into a copycat. I really want my game to stand on its own two feet and its own merits, but I know the comparisons will be unavoidable. So I am looking to Gotcha and the Anime shows to see what I can make out of my game, and by extension the franchise, into something unique.

-Splatterbomb™ Trademark-

I have an official Trademark drawing for Splatterbomb™ which will debut this week on 'Peanut Butter Jelly' single. I had checked with the Trademark office and the ™ can be used under Common Law, at least until I can get the funds needed to officially register the Trademark. This Trademark will be used commercially across all mediums. I chose to mention this so to give people a heads up, I don't if this is the right idea, but considering that I have been saying the name Splatterbomb™, I feel I need to protect the name if I want to get this into commerce by some modicum of measure.

[Arcana Magi Universe]

I was very surprised by the turnout over the weekend and I wanted to take the time to thank all of my readers for showing up to Chapter 2. I look forward to releasing Chapter 3 next Friday. We had a blackout in my hometown and that delayed Chapter 2. I was worried it would have turned every one away. So again I thank you for riding the storm out with me. Hopefully next week there won't be a blackout to mess me up.

[The Year 2014]

This has been a unique year. I came into 2014 with uncertainty and I am leaving 2014 a lot better position than I could ever ask for. The Network Connection I have made are solid. I have made submissions and am in a waiting period. I celebrated 'Arcana Magi' Fifth Anniversary with an awesome crossover and the Kindle release of the Zero Short Stories, even revisiting my first characters of the Universe. New York Comic Con was very successful. Playtesting has been more fruitful than last year and now I have an official song coming out this week.

Although there are a lot of hurdles hitting in the gut, it is not taking away anything I have accomplished this year. I don't know what 2015 is going to bring, but if the only direction is down, well then I only have one direction to go... 

Up.

Thank you my fellow readers for reading my stories and following my escapades of 2014. I look forward to seeing all of you in 2015. So have a safe Merry Christmas and a Happy New Year.


Until Next Time...

See ya... 
 
...in 2015

Friday, December 12, 2014

Quick NOTES: December #2

Greetings Fellow Readers! Welcome to another round of Quick NOTES.

The City Blackout is over and I am back online.

-Now on Fictionaut: 'Arcana Magi Zero - c.2'

Alysia and Megumi are off to investigate who is behind the spell that made Newark disappear.

Click on the link to check it out.

That's all the Quick NOTES for now.

Until next time...

Arcana Magi Delay -City Blackout

Greetings Fellow Readers!

(via phone)

Due to city blackout, I have no internet to post Arcana Magi Zero c.2 tonight. As soon  as power returns, the chapter will be posted.

Sorry for the delay and thank you for your understanding and patience.

H-M Brown

Tuesday, December 2, 2014

Quick NOTES: December #1

Greetings Fellow Readers! Welcome to the first round of Quick NOTES in December.

There is a schedule change:

-Coming soon Friday December 19, 2014 at Bandcamp: 'Peanut Butter Jelly (Splatterbomb Theme)'

The date is being push due to scheduling conflict and extensive plans with the song which I will explain during the Wednesday Rants. I apologize for the delay. Make sure to pick up your copy on December 19.


Thank you all for your patience. I look forward to releasing the song for all of you to enjoy.

Until Next Time...

See ya.

Monday, December 1, 2014

NEWS and NOTES: December 2014

Greetings Fellow Readers! Welcome to the December Edition of 'NEWS and NOTES'. I have a special 'NOTE' to check out, but first the 'NEWS'.



NEWS:

-This Friday, December 5, 2014 on Bandcamp: 'Peanut Butter Jelly' Music Single

Grab yourself a copy of Splatterbomb's Theme Song 'Peanut Butter Jelly' on Bandcamp.

https://studiocoqui.bandcamp.com/

Be sure to check out Alyssa Menes Music Composer for 'Peanut Butter Jelly' at

http://portfolio.acmenesmusic.com/

-Friday, December 12, 2014 at 9:00 PM EST on Fictionaut: 'Arcana Magi Zero Chapter 2'

Alysia and Megumi are off to investigate who is behind the spell that made Newark disappear.


-Monday, December 12, 2014 on Kindle: Free 'Shell' Friday

Grab yourself a free copy of 'Shell' on Kindle for Christmas.

-Wednesday, December 17, 2014 at 9:00 PM EST on Blogspot: 'Wednesday Rants'

Join H-M Brown as he discusses upcoming projects and plans.


-Friday, December 26, 2014 at 9:00 PM EST on Fictionaut: 'Arcana Magi Zero Chapter 3'

Alysia and Megumi search for the Magi who made Newark disappear continues.




NOTES:

This is the last 'NEWS and NOTES' of 2014 and what a year this has been. I thank you for joining me in the 'NEWS and NOTES'. I hope my scheduling has been helpful to all of you. It was really great with everything I had done this year. I am honored to have shared the NEWS with all of you. I look forward to providing more 'NEWS and NOTES' for 2015.

So that is all for NEWS and NOTES for the year 2014.

Until Next Time...

See ya.

Friday, November 28, 2014

Quick NOTES: November #2

Greetings Fellow Readers! Welcome to another round of Quick NOTES.


-Now on Fictionaut: 'Arcana Magi Zero - c.1'

Alysia and Megumi are searching for Madam Mayweather, but something happened to the city of Newark.

-Monday 9:00 PM EST on Blogspot: 'NEWS and NOTES'

Check out the latest schedule of Upcoming Events and releases by H-M Brown.


That's all the Quick NOTES for now.

Until next time...


See ya.

Wednesday, November 19, 2014

Wednesday Rants: November 2014

Greetings Fellow Readers! Welcome to another round of random ranting. So the time has finally come to announce that Special Project I have been talking about for the past couple of months. Let us begin.

PROJECT SPLATTER

So for those who have been following me the past couple of months, I have been playtesting my board game 'Spltterbomb'TM that I debuted at IGDA Game Demo Night in Hoboken, NJ and worked on at NYC-Playtest group. Well I have been making plans to expand on the game in the hopes of getting 'Splatterbomb'TM published once the prototype is fully playtested and the rules and game mechanics are ironed out. So what are the plans of Project Splatter? Well all of this was due to one little thing that I arranged which I will start with in the rundown of what involves Project Splatter.

[Peanut Butter Jelly (SplatterbombTM Theme)]


DISCLAIMER: Very sorry for the technical difficulties, apparently Blogspot has 100MB limit and the sample clip is over 400MB)

UPDATE: A little Movie Maker magic and BAM, sample clip of the 'Peanut Butter Jelly'. Enjoy.



This is what is making Project Splatter possible. Over the Summer, after having demonstrated 'Splatterbomb'TM at IGDA Game Demo Night, I had an idea for a song that popped into my head after visiting Peanut Butter & Co. in New York City. During the Game Demo Night I met a musician by the name of Alyssa Menes (portfolio.acmenesmusic.com), who does video game music and theme songs for YouTube Channels. Her link is on the sidebar "External Link Section". I wanted a theme song for my 'Prototype Presentation' of 'Splatterbomb'TM, so we collaborated and made this. So the plan is that Project Splatter is going to revolve around this theme song.

The song itself will be on sale at Bandcamp on Friday December 5th, 2014. Our Bandcamp Page is still under development, but the address is studiocoqui.bandcamp.com.

So make sure to pick yourself up a copy of Peanut Butter Jelly (SplatterbombTM Theme).

[Splatterbomb Short Stories on Kindle]

Next there will be Short Stories written on the world of 'Splatterbomb'TM. The plot will be focusing on the competition and base rules of the game. I have the plot written out in the game, so I will be building from there. I had thought about Fictionaut, but I feel Kindle is more stronger providing support in the games development, including building prototypes and purchasing game pieces with the Kindle revenue. I have yet to decide how many Shorts I will make available in one book, but I will make sure there is enough to justify a purchase. I will also put in the Kindle programs like Shell, so I can provide discounts from time to time.

[Splatterbomb Audio Books on iTunes or Audible]

With the Kindle comes the Audiobooks. I will be looking to set up Audiobooks of the 'Splatterbomb'TM Shorts Stories. Again just like Kindle, I don't how much I am going to put into one package, but it is decision that will probably be last second. Again with iTune and/or Audible, the revenue can help in the games development process. I am forgoing YouTube because from I am understanding, Audible and iTunes have exclusivity clauses and I don;t want to post an Audio Reading video if it causes me to lose my membership with both.

[Some Transparency]

I have thought of many avenues to go with this project the past 48 hours. One was using Patreon in conjunction with Fictionaut and Youtube, but like I have said before, there is something about Patreon that is enticing, but it makes me hesitant to jump into. It has that "Too good to be true" vibe, and one thing I have learned is that there is no such thing as easy money. I have seen people not use Patreon and achieve a level of excellence on the internet which proves that it can be done as long as one perseveres. In every sense of the word, being that I can write a story and create an audiobook as my Youtube have shown, I have come to the conclusion that I do not need Patreon to generate revenue.

Also, some events have recognized Amazon Kindle as professional level to attend their events and that may include iTunes/Audible. So I would to be able to upkeep that in order to attend those event and make networks connections. It also helps me with providing a little credibility amongst top professional companies.

There are plenty of plans for me to attain revenue, like merchandising, i.e. 'Splatterbomb'TM T-Shirts, comic books (Read Below), and buttons, which again can be possible if 'Peanut Butter Jelly (SplatterbombTM Theme)', SplatterbombTM Kindle Publishing and Audiobooks sell well. All this on top of getting the official 'Splatterbomb'TM board game in the hands of a publisher.

So I will be setting up schedule next month during 'NEWS and NOTES' regarding 'Splatterbomb'TM so stay tuned.

Now for other NOTES.

[Scheduling Pattern]

'Arcana Magi' Universe is underway. I thank all the readers who turned out for the 5th Anniversary Short Stories. I am glad that many of you enjoyed seeing your favorite characters in one setting. Due to Project Splatter the scheduling pattern is going to lengthen the 5th Season, which I hope makes some of you happy. So the scheduling pattern is going to work like this.

-1st Monday of the month: 'NEWS and NOTES'
-2nd Friday of the month: 'Arcana Magi'
-3rd Wednesday of the Month: 'Wednesday Rants'
-3rd Friday of the Month: 'Splatterbomb' Event; If necessary.
-Last Friday of the Month: 'Arcana Magi'

The 1st week of the month will be 'NEWS and NOTES' but it will also serve as time off for me. So I can get my brain rested up, give myself some time to work on things not related to 'Arcana Magi', and most importantly rest.

[Comic Books]

That's right I am throwing my hat into the comic books ring. I had a very successful New York Comic Con walking with Comic Book Editors, writer, artists, and companies. I joined ComicsExperience.com to help improve my script writing, however my finances went against me and I had to leave after one month. Again, buying 'Peanut Butter Jelly (Splatterbomb Theme)' and my books will really help out here.

Anyway, I highly recommend all who are interested in creating Comic Books to check Comics Experience out. They are very good. They are a nice community. And they are very helpful in the development of writers, artist, letterers, which ever field you are interested in.

So what have I done so far, well I have adapted 'Arcana Magi Rush' into a comic book as part of the 5th Anniversary and I am currently seeking Comics Company to publish it. It is 3 Issues in length and very exciting. I also am writing 'The Unsung Heroes Shadow Watch'. It's a superhero team comic. I drew the team emblem and written some Short Story Scripts and Issue #1 of the series. So I am also seeking out a publisher on that front. I will also write a script for 'Splatterbomb' but that will be much later.

This is a very exciting venture I am stepping into and I am looking forward to bringing my stories toe Comics crowd. I will be honest, writing a script is very hard. Part of writing a Comic Script is writing in present tense, and when you have written as long as I have in the past tense, it is very difficult to adjust to, but I am adapting well and am having fun with the writing.

So that is all I have in mind. Thank you for listening to my rants. Stay tuned on my Twitter feed, Facbook Events page, and here for all the schedules on 'Arcana Magi' and 'Splatterbomb'. Next Week will be the return of our first heroines of 'Arcana Magi Universe' with 'Arcana Magi Zero c. 1', it will be a 5-chapter short novel. So join me then.

Again please make sure to visit Alyssa Menes site at portfolio.acmenesmusic.com. The link will be on sidebar.

So that's all for the ranting,

Until Next Time...

See ya.