Greetings Fellow Readers! Welcome to another round of random ranting.We're half way through convention season and a lot of stuff are on tap so let's get started.
All right there is a lot to talk about so I'm gonna break them down as into bite sized morsels.
-Status: The board game has entered Beta Level now. I have the games victory condition finalized and established an Item Card Deck that will help the game assist players in achieving the end game without problems. In a sense, the game came back full circle from last year's 1st draft. It was a remarkable journey indeed. As of now, I went into Print and Play Admagic website, and was able to create a prototype fold-able game board. I gave it a full on playtest at Metatopia, more on that in a moment, and walk away with a stable and complete game. All that's left to clear out the optimization issue where Player 1 would always be the one to win the game, and balancing out the 30 card Item Deck.
-Metatopia: So Metatopia in Morristown, NJ was success. All the playtesters provided all the input and help I needed to straighten out Splatterbomb™. I would like to thank Metatopia for running the event. I wish I had everybody who participate in playtesting the board game so I could set up a thank you list.I wished I had thought of that over the weekend during playtesting. I really appreciated all they have done to make the game better and more focused.
-Gameacon Festival: So next stop is Gameacon Festival at the Tropicana Casino in Atlantic City, NJ. This will be my first ever Exhibitor Booth for Splatterbomb™. Its a little weird considering that I am looking for a publisher. What they offered was not what i had expected, but considering the opportunity presented to me by the organizers I really did not want to dismiss so casually. As soon as I get my booth number, I'll post it up on Twitter. I will be providing discount passes for 'Peanut Butter Jelly (Splatterbomb™ Theme)' via Catapult. I will be exploring Discount passes for Spreadshirt, but I don't know if that would be possible, so don't get your expectations up. Unfortunately, Spreadshirt doesn't offer special bulk promotional amenities for me to take advantage of to create raffle drives. I would have to pay out of pocket to get the shirts and at this point, it will be too late to order them now to have on site.
-Spreadshirt: Speaking of Spreadshirt, I will be discontinuing the Spreadshirt and American Apparel brands of Splatterbomb T-Shirts and focus only on Gilden. Gilden is the cheapest price shirts at $13.00 by comparison. The change will happen this Friday. Also, this weeks characters will be Ashley and Guiey. Please check out the 'Peanut Butter Jelly (Splatterbomb™ Theme)' Roster Video on my Studio Coqui Youtube Channel to get a sneak peek of them.
-New Roster Additions: So if any of you have watched 'Peanut Butter Jelly (Splatterbomb™ Theme)' Roster Video, you most likely counted how many characters there are in the video. Well, thanks to the paytesters at Metatopia, that count increased by 9. There are now 9 new Items added to the roster bringing the overall total to 110 characters. I will not update the Roster Video, but I may create a separate video short introducing the nine new items. Because of these nine new Item Cards and changes made to their application, there will be a delay in added Items to the Spreadshirts because there are new categories listed for them outside of 'Item-Bonus' as labeled on the shirts. In the meantime I'll be focusing on releasing the artwork for the Athletes and Enemies that make up the bulk of the roster.
[Arcana Magi Universe]
I apologize for any slowness in the release of 'Arcana Magi' stories on Fictionaut. The convention season is very overwhelming and I need to maintain top priority on Splatterbomb™ in order to succeed. Most likely January, after the holidays is when I'll increase the frequency of releases. For now, it's just once a month. And yes, because of these schedules, the grammar may be off putting due to time constraints. But please bear with me. I thank you all for your patience.
That's all I have on my mind for the moment. I have a lot of work to do and get ready for. I'll see you all next week at Gameacon Festival.
Until next time...